Saturday, October 18. 2008PSP Development Kit for Linux's users (Fedora Core)Hi all, Here is a tar ball of PSP Software Development Kit i've compiled on my Linux Fedora core 9 Destkop, and that i use for my latest hombrews : PSP SDK gcc-4.3.1 Hope that helps, Zx. ** PS: No need to copy this news to any other places, it's nothing more than the SDK checkout from ps2dev and compiled under my linux box ... ** Trackbacks
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Hi! I really like your work.
I've downloaded a virtualbox image. How can i update SDL and the pspsdk? Thanks, sorry for posting here! hi. i'm the guy that posted comment on your pspgchess article, and i was sincerely glad to see your reply.
but even after installing your compiled version of pspsdk on a fedora machine, i cannot compile pspgchess. i modified some of your codes like #include "SDL.h" to #include to solve the SDL problem, but it fails at creating pspgchess.elf file saying collect2: ld returned 1 exit status. i've been trying really hard(and wasting my time) to compile it, but still i've got no answers. i feel really sorry to be requesting so much, but maybe you could give me a hint of setting up the same environment as yours? or if you are developing on a virtual machine environment, it would be for the simplest(for me) to share the virtual disk file with me.. this would be my last hope and struggle to build your homebrew, and i've been thinking a lot whether i should post this comment or not, because i am so sorry to ask a lot. jimbird Hi,
i guess you haven't properly set your environnement variables : # PSPDEV Env export PSPDEV=/usr/local/pspdev export PATH=${PATH}:${PSPDEV}/bin:${PSPDEV}/psp/bin export PSPSDK=$PSPDEV/psp/sdk It works fine for me and it's the SDK i use here at home under fedora core. There is no need to use a virtual machine, nor to modify my source code (#include stuff etc ... should work properly if you have set properly your environnement) Cheers, Zx Add Comment
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