Monday, November 2. 2009GP2X-Mancala: A Mancala Game v1.1.1 for GP2X![]() Hi All, Mancala is a board game familly, originated in East Africa. The word "Mancala" came from arabic word "naqalah" that means literaly "To move". Gp2x-Mancala is the "Awari" variant, and even if the rule of this game is simple, the complexity can be compared to chess Game. The AI is based on the source code of H. Huseby & G.T. Lines, for their implementation of the classical Minimax algorithm. The touch screen is supported, and there is a two players mode. How to use it ? Everything is in the README.txt file. Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it. How to play ? Here is the rules available from awari.cs.vu.nl : Awari is played on a board where each player owns 6 pits. In the initial position, all pits are filled with four stones, thus the initial position has 48 stones. The player to move chooses one of its own, nonempty pits and removes all stones from the pit. The player then sows the stones, counterclockwise, over the remaining pits. If the last stone is sown into an enemy pit that contains 2 or 3 stones after sowing, the stones are captured. In this case, if the second last pit is also an enemy pit that contains 2 or 3 stones, they are captured as well, and this process is repeated clockwise, until the own pit, or an enemy pit containing less than 2 or more than 3 stones is reached. The player who captures most stones, wins the game. The game end when a player cannot move, however, to avoid such a situation early in the game, it is not allowed to do a move that leaves the opponent without countermove, unless all moves eradicate the opponent. Here is a full working binary version : gp2xmancala-v1.1.1-bin.zip Here is the source code : gp2xmancala-v1.1.1-src.zip Enjoy, Zx If you want to discuss on this homebrew, you can do it here : My forum on dcemu network or http://www.gp32x.com/. Sunday, October 25. 2009Gp2X-GO: GO Game for the GP2X v1.1.0![]() Hi All, GNU-Go is an ASCII command line GO game running on MacOS X, Windows and many Unix systems. (see GNU Go web site) GP2X-GO is a port of GNU-Go 3.6 and i've added a Graphical User interface. Special thanks to Pharyon for the nice picture. How to use it ? Everything is in the README.txt file. Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it. For those who wonders how to play go ? here is a good site ! Here is a full working binary version : gp2xgo-v1.1.0-bin.zip Here is the source code : gp2xgo-v1.1.0-src.zip Enjoy, Zx. If you want to discuss on this homebrew, you can do it here : My forum on dcemu network or http://www.gp32x.com/. Tuesday, August 25. 2009GP2X-Chess: Chess game for GP2X-F100 v1.1.0![]() Hi All, GNU Chess is command line Chess program running on many differents systems such as UNIX, windows or MacOS. It was started in 1986 by Stuart Cracraft, who is continuing to develop it with other coders such as Chua Kong Sian, Lukas Geyer, Simon Waters and David A. Wheeler. GP2X-Chess uses the GNU Chess version 5.07 for the Artificial Intelligence. It has been developped and tested on GP2X-F100 with FW 4.1.0 What's new in this version ? - Share the code for both Wiz and GP2X-F100 version - Improve menu navigation using joystick - New background images How to use it ? Everything is in the README.txt file. Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it. Here is a full working binary version : gchess-v1.1.0-bin.zip Here is the source code : gchess-v1.1.0-src.zip Enjoy, Zx If you want to discuss on this homebrew, you can do it here : My forum on dcemu network or http://www.gp32x.com/. Sunday, November 18. 2007GP2X-GNU Chess: Chess game for GP2X v1.0.1![]() Hi All, GNU Chess is command line Chess program running on many differents systems such as UNIX, windows or MacOS. It was started in 1986 by Stuart Cracraft, who is continuing to develop it with other coders such as Chua Kong Sian, Lukas Geyer, Simon Waters and David A. Wheeler. GP2X Gnu Chess use the GNU Chess version 5.07 for the Artificial Intelligence, and i've added a Graphical User interface. How to use it ? Everything is in the README.txt file. Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it. Here is a full working binary version : gchess-v1.0.1-bin.zip Here is the source code : gchess-v1.0.1-src.zip Enjoy, Zx. If you want to discuss on this homebrew, you can do it here : My forum on dcemu network or http://www.gp32x.com/. Saturday, April 7. 2007GP2X-Mancala: A Mancala Game for GP2X v1.01![]() Hi All, Mancala is a board game familly, originated in East Africa. The word "Mancala" came from arabic word "naqalah" that means literaly "To move". GP2XMancala is the "Awari" variant, and even if the rule of this game is simple, the complexity can be compared to chess Game. The AI is based on the source code of H. Huseby & G.T. Lines, for their implementation of the classical Minimax algorithm. GP2XMancala is a port of my PSP version. Big big thanks to Julien who ported my PSP GnuGO to GP2X How to use it ? Everything is in the README.txt file. Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it. How to play ? Here is the rules available from awari.cs.vu.nl : Awari is played on a board where each player owns 6 pits. In the initial position, all pits are filled with four stones, thus the initial position has 48 stones. The player to move chooses one of its own, nonempty pits and removes all stones from the pit. The player then sows the stones, counterclockwise, over the remaining pits. If the last stone is sown into an enemy pit that contains 2 or 3 stones after sowing, the stones are captured. In this case, if the second last pit is also an enemy pit that contains 2 or 3 stones, they are captured as well, and this process is repeated clockwise, until the own pit, or an enemy pit containing less than 2 or more than 3 stones is reached. The player who captures most stones, wins the game. The game end when a player cannot move, however, to avoid such a situation early in the game, it is not allowed to do a move that leaves the opponent without countermove, unless all moves eradicate the opponent. mancala-v1.0.1.zip Special thanks to all GP2X-SDK developpers. Enjoy, Zx. If you want to discuss on this homebrew, you can do it here : http://www.gp32x.com/ UPDATE : If you want to discuss on this homebrew you'd better do it here : zx81's forum on dcemu network Since i can't answer you on www.gp32x.com (my account has been blocked ![]() UPDATE2 : gp32x.com issue seems to be fixed now ... |